Monday, January 6, 2020

Get your Grove On with the LightWave 3D Motion Capture add-on NevronMotion

Thursday, October 31, 2019

Lightwave 3D is Production Proven

Aladdin4D is okay if your goal is rendering it retro. But please remember that if the goal is to have the latest in 3D animation quality there really is only one choice, Lightwave 3D ®  from NewTek.

Fresh. Fast. Easy. Proven.

NewTek LightWave 3D® makes it possible for anyone to become a 3D artist and animator. The software is affordable, complete, easy to learn and use and well established as one of the leading 3D systems on the market for producing beautiful photo-real renders as well as incredible anime. This complete out-of-the-box 3D animation solution now offers real-time collaborative 3D interactivity through a bridge to Unreal Engine. LightWave 3D® enters the Real-Time Age for interchange with this workflow link between the Unreal Engine and LightWave 3D®, focusing on LightWave driving Unreal changes iteratively. Multiple LightWave seats are able to connect to the same Unreal Editor simultaneously to enable real-time collaboration between artists. The bridge uses NewTek's proven NDI® network discovery mechanism for easy automatic configuration, and can be limited to single project use in Unreal, or installed as a general plugin for use in all Unreal projects. Just look at the beautifully rendered images in the LightWave Gallery.

LightWave 3D - Gallery

Why not Download the free Demo for 64 bit Windows and/or macOS.

LightWave 3D Demo - Full version of LightWave 30 Day Trial

After you see its Production Proven power you will want to Upgrade or Buy the latest version.

Buy LightWave 3D Today!

Monday, October 28, 2019

Amiga Is Different

Aladdin4D began it’s life on the Amiga platform. Today many seem to be concerned about how small that market is compared to others. Don't compare, don’t  worry about Windows, Mac or BillyBob OS. The Amiga is different. The goal is to make great software and great hardware for our unique community. And healthy competition in our smaller market is great. There are many types of Amigas today, diversity is grand. Vampires, Amiga Forever Virtual Machines, WinUAE, FS-UAE, FPGA Arcade, Armiga. AmigaOS 4.x, MorphOS, AROS, X1000, X5000, Tabor, MiSTer, Re-Amiga 1200,  ReAmiga 3000, Classic Amigas and any others we may have missed.

 Hopefully everyone will focus on building the best hardware and software products for the future. And competition in the hardware/software space breeds innovation. This community is like a big family. Uncle Joe might be a royal pain during the holidays but we all have a common origin. The Los Gatos Amiga Team.

Links to some of the products mentioned

Sunday, December 23, 2018

Hey You Got Your GPU in My Intel!

A hint that Intel is getting into the dedicated GPU game in 2020?


It's going to be a very very Discrete 2020.

Sunday, November 25, 2018

The Cloud Is Rendertastic!

Gone are the days of rendering for hours, weeks or months to complete your animation. Now you can rent time and render to the Cloud. Hundreds, thousands, or hundreds of thousands of Linux computers in a Cluster complete your 3D Project in record time. Powerful GPUs like the NVIDIA VOLTA are installed in Data Centers for all Big Data needs including 3D Rendering. At least 21 Billion Transistors, Deep Core Architecture for Machine Learning, Ultimate Virtual Machines and/or Containerized OS'es. Think of the GPUs like Custom chips complimenting the host CPU(s). Hmmm, does that sound familiar? That's basically what the Amiga did many years ago at a much smaller scale. If Aladdin4D could somehow take advantage of this technology in the future that would be sweet.

Monday, May 8, 2017

Toasty Virtual Machines

An innovative developer found a few software workarounds to boot the Amiga Video Toaster GUI in an Amiga Virtual Machine without the Amiga Video Toaster hardware card. It's nice to finally see some progress on Open Video Toaster. Our Toaster was feeling alone and stagnant in the modern era without brilliant hobbyist coders to dig into one of the most interesting open source releases that happened early in the 21st Century. How does this relate to Aladdin4D you might ask? Aladdin4D 5.x renders directly to the Amiga Video Toasters Framebuffers and even saves 24 bit animations in the Flyers native broadcast quality video format. Not as innovative in todays world but a road down memory lane of how none-linear video editing and live switching used to be. Please visit the Open Video Toaster site and grab the binary to play with on your Amiga Virtual Machines. If you own a copy of Aladdin4D 5.x don't forget to render it retro in brilliant 24 bit color with Aladdin4D. Rub the Lamp, Render the Magic.


Open Video Toaster

Monday, August 8, 2016

A Much Swifter Future?

Since coding on the macOS version of Aladdin4D has to be restarted from scratch anyway we are investigating migrating the C code to the Swift programming language to help future proof later versions. Swift is a lot more modern than C and is now surprisingly open source as well. A shocking move from Apple Inc that was unexpected. Of course recoding Aladdin4D completely in Swift would be a large undertaking and render the original source code from the OS X Mac version obsolete. It wasn't that exciting to look at anyway so no big loss there.  We would love to hear your feedback on this idea of course. The evaluation process is not complete.