Friday, May 15, 2015
The MorphOS Team has finally released the highly anticipated version 3.8 of MorphOS. The lighting fast OS is no longer restricted to used hardware. It now works on the SAM 460 & 460cr from Acube. Run Aladdin4D on this new OS version and soar like a butterfly.
Wednesday, September 10, 2014
October 2012 Windows 8 is a complete and utter failure. The lesson here is don't try to force your customers to use a new AOL 1996 inspired hard to use interface and take away what they're used to using. Windows 8 destroyed the Windows brand way more than Apple or Google. Apple and Google are now larger organizations based on market capitalization. Microsoft got jealous of the installed base of Android and iOS and thought changing the interface of the Windows Desktop to look like Windows Phone would be a winner. Other opinions have stated they were deadly wrong and it cost Steve Ballmer his job and most of the Windows 8 team has been fired or transferred. If you need to use Windows use version 7 instead. Some customers are even happy with XP and that's up to them. We won't even mention the failure of Windows Phone 8 or the mega failure of the Microsoft Surface tablet (1.2 Billion dollars lost and counting) which also runs Windows 8. Why do we even bother talking about this silly news? Aladdin4D 6.0 will never be sold for Windows, it will be available free of charge to customers that buy a version for other platforms.
Windows 8 Failure links listed below.
(More fun links coming soon!)
Saturday, August 2, 2014
Aladdin 5.x runs lighting fast and is available today for WinUAE or the commercial version called Amiga Forever Premium Edition 2014. This exciting Virtual Machine is available from AmigaKit. AmigaKit also sells the boxed retail version of Aladdin4D 5.x.
Please enjoy the links below.
Please enjoy the links below.
Saturday, June 28, 2014
The following news item is being publish to the Aladdin4D Blog because MorphOS currently runs Aladdin4D 5.x and will get a native version of Aladdin4D 6.0.
The MorphOS development team is proud to announce the immediate availability of MorphOS 3.6. Delivering one of the most requested features, this new version can now utilize the built-in Wi-Fi hardware in all Apple systems that feature Broadcom´s BCM43 chipset. In addition, MorphOS further extends its support of graphics chipsets to include AMD´s R400 series by adding compatibility with Radeon X800 PRO and FireGL X3 cards. Moreover, the latest version of MorphOS now enables laptop owners to define custom screen modes and provides default modes for increasingly common high resolution displays.
Improving interoperability and overall convenience, MorphOS 3.6 adds a new SMBFS filesystem handler with 64-bit I/O support for easy file sharing via network storage devices, a new VNC server to control your MorphOS systems remotely or even without a display, and a Synergy client for sharing a nearby mouse and keyboard with any Linux, MacOS or Windows machine that is part of your local network and acts as a Synergy server.
As usual, MorphOS 3.6 includes many more improvements and bug fixes. For a more complete list of all changes, please read our MorphOS 3.6 release notes.
We strongly urge new users to carefully read our installation and troubleshooting guides before they attempt to install MorphOS for the first time. Existing users can upgrade via the familiar procedure but are encouraged to read the guides as well. MorphOS 3.6 is available for download in our files section.
Sunday, May 25, 2014
Many Amiga and former Amiga owners may remember a great program in the early 1990's called Main Actor Broadcast. It's development team recently got into the 3D Render/Animation software game and their first effort RaySupreme 3D looks very impressive. Get it from the Mac App store for only $39.99 or try a demo version from the link below. Please note it's available for Linux, OS X and Windows.
Tuesday, November 26, 2013
For some strange reason all the trials and tribulations we had to go through to get a complete set of source code to Aladdin4D 6.0 OS X version reminded us of the movie Raiders of the Lost Ark. In that film they went through some dangerous quests to get the mythical Ark of the Covenant. But once they retrieved this famous artifact they really didn't know what to do with it and boxed it up then packed it away in a remote warehouse. We too find ourselves in the same position.
Sure we have the source to Aladdin4D 6.0 but it’s buggy, feature incomplete and does not include compiling instructions. Without a guide on how it works or even basic building documentation on how to make an executable we are at a loss. This code can’t even render a scene so this makes it even less valuable to us. And progress is being made daily on updating the 5.x code-base into a new version 6.0 for AmigaOS 4, MorphOS & AROS. While this will come as sad news for OS X fans it’s great news for Amiga fans. The 5.x code is well documented and feature complete and renders beautiful pictures out of math. Beginning anew on Aladdin4D 6.0 in 2013 allows us many modern programming conventions that weren’t around even back in 2009. This should make version 6.0 when it finally ships a more solid well rendered release.